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#iOS.

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IT Dev

Rules that make an App Store review submission safe to rerun

If the server accepts a review request but the response is lost, a rerun is rejected as a duplicate. How DailySudoku decides what a rerun should do.

IT Dev

Fixing the order of the UMP explainer and the ATT request on iOS

DailySudoku requested ATT from the app, while Google UMP could also request it after an explainer. How I found the ATT calls in the SDK and reordered them.

IT Dev

Keeping the export compliance answer in sync across two files and ASC

The encryption export answer lives in Info.plist, a submission declaration file, and App Store Connect. Fixing a false success and a blocking regression.

IT Dev

When parallel tests disturbed each other through global notifications

An ad banner test that passed locally in 0.02 seconds hit a 45-minute limit in CI. The cause was a global notification from another test, fixed by injection.

IT Dev

How a canceled Task still ran to the end in a review prompt

A review prompt scheduled 2 seconds after a win could still run after the screen was left. A cancel after Task.sleep returns does not come back as an error.

IT Dev

Turning Apple Pencil handwriting into Sudoku digits

Placing a handwritten digit in DailySudoku: splitting strokes into taps and ink, grouping them, building model input, and applying only trusted results.

IT Dev

Exposing 81 Sudoku cells to VoiceOver and TalkBack

The DailySudoku board is one view on screen, but assistive technology needs 81 cells. How iOS and Android expose each cell, and what is still unverified.

IT Tech

A contract for counting ad impressions the same way on three platforms

A finished load on iOS, an impression callback on Android, a DOM mount on the web: one name, three meanings. A contract that splits the stages of an ad.

IT Tech

Daily puzzle scores: which day they belong to and how they get lost

In a game started at 23:50 and finished at 00:05, the puzzle date, the submission time, and the leaderboard window can disagree. How far to guarantee delivery.

IT Dev

Why a daily puzzle ID needs a generator version

A daily board is made from the date. If the generator changes, one date can give two boards, and a date-only ID cannot tell them apart. Design and proposal.

IT Tech

Ordering ad providers by GeoIP region without the location permission

When ad providers differ by region, an app needs a broad region, not coordinates. Consent first, then a server-side region bucket decides the provider order.

IT Dev

Keeping and revoking a one-time remove-ads purchase on iOS and Android

A remove-ads purchase looks final, but reinstalls, pending payments, and refunds make the purchase result alone unreliable. Read current entitlements instead.

IT Tech

Rust shared core, part 4: delivering it to iOS as an XCFramework

Passing Rust tests does not mean an iOS app links. Bundle device and simulator static libraries into an XCFramework, ship it as a Swift package, and align CI.

IT Tech

Rust shared core, part 3: keep UniFFI generated code behind an adapter

UniFFI generates Swift and Kotlin calling code from Rust. What to expose and how far generated types spread is up to the app. An adapter keeps them contained.

IT Tech

Rust shared core, part 2: keep the API across the boundary coarse

Types that suit a Rust engine differ from types that are easy to use from Swift, Kotlin, and TypeScript. Expose coarse action-level functions under a contract.

IT Tech

Rust shared core, part 1: what to share and where to draw the line

Building for iOS, Android, and the web means writing the same rules three times. Narrow what Rust shares to rules that must give the same result, in 3 layers.

IT Tech

What to decide when registering fonts at runtime on iOS

Bundled fonts need only an Info.plist entry, but downloaded or packaged fonts may suit runtime registration. This covers names, a registry, and file lifetime.

IT Tech

What to look at before adopting a Swift package registry

Receiving Swift dependencies by registry ID changes the path they travel. Request order, configuration, mixed graphs, mirrors, authentication, and signing.

IT News

Five changes from WWDC26 for iOS developers

What Apple announced at WWDC26 for iOS developers: App Intents, where models run, Xcode 27, the screen, and subscriptions. Facts and my view are kept apart.

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